Sped Up Processing, Version 0.2
Given how BrilliantImagery and some similar software have traditionally worked, every time exposure was ramped and/or a sequence was stabilized, the selected portion of every image in the sequence had to be rendered and this rendering process was where the majority of the processing time has been spent. The result was that even a small change to a single exposure, or a minor tweak to a crop made for a time consuming process. BrilliantImagery has since been changed so that the relevant, underlying, and processed raw data is saved so that, as long as you don't want to change the referenced area of each image, additional runs take minimal time.
Here's a video both showcasing, and going over how to use the new features designed to make the processing time faster. It isn't explicitly said in the video but for the five image sequence, the processing time went from about three seconds per image for the first run (which will vary greatly between computers depending on their specs), to a cumulative time for all five images that was too little to practically measure in all subsequent run.
The basic workflow can be seen here.